미디어위키:Gadget-DB2-old.js
참고: 설정을 저장한 후에 바뀐 점을 확인하기 위해서는 브라우저의 캐시를 새로 고쳐야 합니다.
- 파이어폭스 / 사파리: Shift 키를 누르면서 새로 고침을 클릭하거나, Ctrl-F5 또는 Ctrl-R을 입력 (Mac에서는 ⌘-R)
- 구글 크롬: Ctrl-Shift-R키를 입력 (Mac에서는 ⌘-Shift-R)
- 인터넷 익스플로러 / 엣지: Ctrl 키를 누르면서 새로 고침을 클릭하거나, Ctrl-F5를 입력.
- 오페라: Ctrl-F5를 입력.
/** [[틀:DB2]]
* 제작자: [[사용자:hsl0]]
**/
var CGI2Parser = require('ext.gadget.CGI2-parser');
function specialPage(page, script, title) {
if(mw.config.get('wgPageName') === '특수:빈문서/' + page) {
mw.loader.using(script);
if(title) document.getElementById('firstHeading').innerText = title;
document.getElementById('mw-content-text').innerText = '잠시만 기다려 주세요...';
document.title = title;
}
}
function enableDB2() {
var title = mw.config.get('wgPageName').split('/')[0].split(':');
title = title[0].replace(/talk|토론/gi, '') + ':' + title[1];
var noti;
var useCGIProtect = document.getElementsByClassName('protectCGI')[0];
var currentSearch = useCGIProtect? JSON.parse(sessionStorage.getItem('protectCGI')) : geturlSearch();
var currentTitle = useCGIProtect && currentSearch && currentSearch.title.replace(/ /g, '_') || mw.config.get('wgPageName');
if(useCGIProtect) {
if(currentSearch) delete currentSearch.title;
else return;
} else delete currentSearch.title;
var handleError = notifyApiError.bind(null, '데이터 저장에 실패하였습니다.', {tag: 'gameDB', additionalMessage: '(<a href="##emergency-save">로컬에 임시 저장</a>)'});
var instantDone = false;
var temp = mw.user.isAnon()? null : localStorage.getItem('gamedb-temp-' + mw.config.get('wgUserName'));
var api = mw.user.isAnon()? null : new mw.Api();
/* option key 인코딩
퓨니코드 + url인코딩
% = _
_ = __
*/
function encode(key) {
return encodeURIComponent(key)
.replace(/\./g, '%2E')
.replace(/!/g, '%21')
.replace(/~/g, '%7E')
.replace(/\*/g, '%2A')
.replace(/'/g, '%27')
.replace(/\(/g, '%28')
.replace(/\)/g, '%29')
.replace(/_/g, '__')
.replace(/%/g, '_');
}
function decode(key) {
return decodeURIComponent(key.replace(/_(?=[a-zA-Z0-9]{2})/g, '%').replace(/__/g, '_'));
}
function parseJSON(json) {
try {
return JSON.parse(json);
} catch(e) {
return;
}
}
// hybridStorage 서브셋 생성
window.setStoragePrefix = function(storage, prefix, except, needEncode) {
if(mw.user.isAnon()) needEncode = false;
var spp = new Proxy(storage, {
get: function(target, prop, receiver) {
function keys() {
return Object.keys(target).filter(function(key) {
return key.startsWith(prefix);
});
}
return Reflect.get(Object.assign({
length: (prop === 'length') && keys().length,
getItem: function getItem(key) {
return target.getItem(prefix + (needEncode? encode(key) : key));
},
key: function key(index) {
return decode(keys()[index].slice(prefix.length));
},
removeItem: function removeItem(key) {
return target.removeItem(prefix + (needEncode? encode(key) : key)).then(function() {
return spp;
});
},
setItem: function setItem(key, value) {
return target.setItem(prefix + (needEncode? encode(key) : key), value).then(function() {
return spp;
});
}
}, except), prop, receiver) || target.getItem(prefix + (needEncode? encode(prop) : prop));
},
set: function(target, prop, value) {
return target.setItem(prefix + (needEncode? encode(prop) : prop), value);
},
deleteProperty: function(target, prop) {
return target.removeItem(prefix + (needEncode? encode(prop) : prop));
},
has: function(target, prop) {
return Reflect.has(target, prefix + (needEncode? encode(prop) : prop));
},
ownKeys: function(target) {
return Reflect.ownKeys(target).filter(function(key) {
return key.startsWith(prefix);
}).map(function(key) {
return decode(key.slice(prefix.length));
});
}
});
return spp;
};
/*
anon = localStorage[*]
user = mw.user.options[userjs-*]
*/
window.hybridStorage = (function(local) {
var storage, action;
var saveOption = (function() {
var options = {};
var deferred = new $.Deferred();
var timeout = null;
return function saveOption(key, value) {
if(timeout) clearTimeout(timeout);
options[key] = value;
timeout = setTimeout(function() {
api.saveOptions(options).then(deferred.resolve, deferred.reject);
options = {};
timeout = null;
deferred = new $.Deferred();
}, 100);
return deferred.promise();
};
})();
if(local) {
storage = new Proxy(localStorage, {
get: function(target, prop, receiver) {
var value = Reflect.get({
length: target.length,
getItem: target.getItem.bind(target),
key: target.key.bind(target),
removeItem: function removeItem(key) {
return Promise.resolve(target.removeItem(key));
},
setItem: function setItem(key, value) {
return Promise.resolve(target.setItem(key, value));
},
refresh: function refresh() {
return Promise.resolve(storage);
},
needRefresh: false
}, prop, receiver) || target.getItem(prop);
return (value === null)? undefined : value;
},
set: function(target, prop, value, receiver) {
return Promise.resolve(target.setItem(prop, value));
},
deleteProperty: function(target, prop) {
return Promise.resolve(target.removeItem(prop));
}
});
} else {
action = {
removeItem: function removeItem(key) {
if(key) return saveOption("userjs-" + key, null);
else throw new TypeError("Failed to execute 'removeItem' on 'Storage': 1 argument required, but only 0 present.");
},
setItem: function setItem(key, value) {
if(key) return saveOption("userjs-" + key, value);
else throw new TypeError("Failed to execute 'setItem' on 'Storage': 1 argument required, but only 0 present.");
},
refresh: (function() {
var deferred = new $.Deferred();
var timeout = null;
return function refresh() {
if(timeout) clearTimeout(timeout);
timeout = setTimeout(function() {
api.get({
action: 'query',
meta: 'userinfo',
uiprop: 'options'
}, {
cache: false
}).then(function(response) {
mw.user.options.values = response.query.userinfo.options;
return storage;
}).then(deferred.resolve, deferred.reject);
timeout = null;
deferred = new $.Deferred();
}, 100);
return deferred.promise();
};
})()
};
storage = new Proxy(mw.user.options, {
get: function(target, prop, receiver) {
function keys() {
return Object.keys(target.values).filter(function(key) {
return key.startsWith('userjs-');
});
}
return Reflect.get({
length: prop === 'length' && keys().length,
getItem: function getItem(key) {
if(key) return target.get("userjs-" + key);
else throw new TypeError("Failed to execute 'getItem' on 'Storage': 1 argument required, but only 0 present.");
},
key: function key(index) {
return keys()[index].slice(7);
},
removeItem: function removeItem(key) {
if(!target.exists("userjs-" + key)) return Promise.resolve();
return action.removeItem(key).then(function() {
Reflect.deleteProperty(target.values, "userjs-" + key);
});
},
setItem: function setItem(key, value) {
if(target.get("userjs-" + key) === value) return Promise.resolve();
return action.setItem(key, value).then(function() {
target.set("userjs-" + key, value);
});
},
refresh: action.refresh,
needRefresh: true
}, prop, receiver) || Reflect.get(target.values, "userjs-" + prop, receiver);
},
set: function(target, prop, value, receiver) {
if(Reflect.get(target.values, "userjs-" + prop, receiver) === value) return Promise.resolve();
return action.setItem(prop, value).then(function() {
Reflect.set(target.values, "userjs-" + prop, value, receiver);
});
},
deleteProperty: function(target, prop) {
if(!Reflect.has(target.values, "userjs-" + prop)) return Promise.resolve();
return action.removeItem(prop).then(function() {
Reflect.deleteProperty(target.values, "userjs-" + prop);
});
},
has: function(target, prop) {
return Reflect.has(target.values, "userjs-" + prop);
},
ownKeys: function(target) {
return Reflect.ownKeys(target.values).filter(function(key) {
return key.startsWith("userjs-");
}).map(function(key) {
return key.slice(7);
});
}
});
}
return storage;
})(mw.user.isAnon());
// local + global 슈퍼셋 (hybridStorage[gamedb-*])
var rootGameDB = setStoragePrefix(hybridStorage, 'gamedb-', {
refresh: function() {
return hybridStorage.refresh().then(function() {
return rootGameDB;
});
},
needRefresh: hybridStorage.needRefresh
}, true);
// 게임별로 할당되는 영역 (rootGameDB[{게임}/*])
window.localGameDB = setStoragePrefix(rootGameDB, title + '/', {
refresh: function() {
return rootGameDB.refresh().then(function() {
return localGameDB;
});
},
needRefresh: rootGameDB.needRefresh
});
// 모든 게임이 공유하는 영역 (rootGameDB[#*])
window.globalGameDB = setStoragePrefix(rootGameDB, '#', {
refresh: function() {
return rootGameDB.refresh().then(function() {
return globalGameDB;
});
},
needRefresh: rootGameDB.needRefresh
});
if(currentSearch.action) {
$('.gameDB-container').removeClass('gameDB-container');
return;
}
if(temp) registerTrigger(function() {
function save() {
var noti = mw.notification.notify('DB2 데이터를 동기화하는 중입니다...', {
autoHide: false,
tag: 'gameDB',
type: 'pending'
});
api.saveOptions(temp).then(function() {
noti = mw.notification.notify('DB2 데이터를 동기화하였습니다. (데이터 날짜: ' + Date(temp['userjs-gamedb-timestamp']) + ')', {tag: 'gameDB'});
localStorage.removeItem('gamedb-temp-' + mw.config.get('wgUserName'));
rootGameDB.refresh();
}, notifyApiError.bind(null, 'DB2 데이터 동기화에 실패하였습니다. 다음 접속에 다시 시도합니다.', {tag: 'gameDB'}));
}
temp = JSON.parse(temp);
if(mw.user.options.get('userjs-gamedb-timestamp') > temp.timestamp) (function(rootGameDB) {
function DataSelectDialog(config) {
DataSelectDialog.super.call(this, config);
}
OO.inheritClass(DataSelectDialog, OO.ui.ProcessDialog);
DataSelectDialog.static.name = 'DataSelectDialog';
DataSelectDialog.static.title = 'DB2 데이터 선택'
DataSelectDialog.static.actions = [
{
flags: ['primary', 'progressive'],
label: '저장',
action: 'save',
disabled: true
}
]
DataSelectDialog.prototype.initialize = function() {
DataSelectDialog.super.prototype.initialize.call(this);
this.panel = new OO.ui.PanelLayout({
padded: true,
expanded: false,
scrollable: true
});
this.content = $('<form />', {id: 'gameDB-select'});
}
DataSelectDialog.prototype.getSetupProcess = function() {
return DataSelectDialog.super.prototype.getSetupProcess.call(this).next(function() {
function createRow(key) {
var $wrapper = $('<div />', {id: 'gameDB-key-' + key, class: 'gameDB-compare'});
// remote
new OO.ui.RadioInputWidget({
name: 'key-' + key,
value: 'remote',
classes: ['gameDB-remote-select']
}).$element.appendTo($wrapper).click(function() {
if($('form input').not(':checked').length) saveButton.setDisabled(false);
$('#gameDB-remote-selectall input, #gameDB-local-selectall input').each(function() {
this.checked = false;
});
});
$('<pre />', {class: 'gameDB-remote-content'}).text(mw.user.options.get(key)).appendTo($wrapper);
var $name = $('<div />', {class: 'gameDB-keyname'}).text(decode(key.slice(14))).appendTo($wrapper);
// local
$('<pre />', {class: 'gameDB-local-content'}).text(local[key]).appendTo($wrapper);
new OO.ui.RadioInputWidget({
name: 'key-' + key,
value: 'local',
classes: ['gameDB-local-select']
}).$element.appendTo($wrapper).click(function() {
if($('form input').not(':checked').length) saveButton.setDisabled(false);
$('#gameDB-remote-selectall input, #gameDB-local-selectall input').each(function() {
this.checked = false;
});
});
return $wrapper;
}
var saveButton = this.attachedActions[0];
var local = JSON.parse(localStorage.getItem('gamedb-temp-' + mw.config.get('wgUserName')));
this.local = local;
var localTime = local.timestamp;
delete local.timestamp;
var $header = $('<div />', {id: 'gameDB-compare-header'}).appendTo(this.content);
// remote
new OO.ui.RadioInputWidget({
name: 'all',
value: 'remote',
id: 'gameDB-remote-selectall'
}).$element.appendTo($header).click(function() {
$('.gameDB-remote-select input').each(function() {
this.checked = true;
});
saveButton.setDisabled(false);
});
$('<div />', {id: 'gameDB-legend-remote'})
.append('<div class="gameDB-legend-title">서버에 저장됨</div>')
.append($('<time />').text(Date(mw.user.options.get('userjs-gamedb-timestamp')).slice(0, -20)))
.appendTo($header);
var $name = $('<div />', {id: 'gameDB-legend-keyname'}).text('키').appendTo($header);
// local
$('<div />', {id: 'gameDB-legend-local'})
.append('<div class="gameDB-legend-title">로컬에 저장됨</div>')
.append($('<time />').text(Date(localTime).slice(0, -20)))
.appendTo($header);
new OO.ui.RadioInputWidget({
name: 'all',
value: 'local',
id: 'gameDB-local-selectall'
}).$element.appendTo($header).click(function() {
$('.gameDB-local-select input').each(function() {
this.checked = true;
});
saveButton.setDisabled(false);
});
for(var key in local) {
this.content.append(createRow(key));
}
this.panel.$element.append(this.content);
this.$body.append(this.panel.$element);
}, this);
}
DataSelectDialog.prototype.getActionProcess = function(action) {
if(action === 'save') {
var dialog = this;
var local = this.local;
var change = {};
new FormData(this.content[0]).forEach(function(choice, key) {
if(key !== 'all') {
key = key.slice(4);
switch(choice) {
case 'remote':
change[key] = mw.user.options.get(key);
break;
case 'local':
change[key] = local[key];
break;
}
}
});
return new OO.ui.Process(api.saveOptions(change).then(function() {
localStorage.removeItem('gamedb-temp-' + mw.config.get('wgUserName'));
return rootGameDB.refresh();
}).then(function() {
dialog.close();
}));
}
}
var windowManager = new OO.ui.WindowManager();
windowManager.$element.appendTo(document.body);
var dialog = new DataSelectDialog();
windowManager.addWindows([dialog]);
windowManager.openWindow(dialog);
})(rootGameDB);
else save();
});
function DataChange(href) {
this.params = geturlSearch(new URL(href, location));
this.local = {};
this.global = {};
this.root = {};
this.refresh = false;
this.paramChanged = false;
}
DataChange.prototype.control = function control(element) {
var base, key, storage, params, val, paramChanged;
var data = element.dataset;
/* 저장할 키
local: 키 지정
global: 전역 키 지정
local global: 키 지정
(없음): 기본 키
*/
if('local' in data && 'global' in data) {
throw new TypeError('전역키와 일반키가 동시에 지정되었습니다');
} else if('local' in data) {
storage = localGameDB;
base = this.local;
key = data.local;
} else if('global' in data) {
storage = globalGameDB;
base = this.global;
key = data.global;
} else {
storage = rootGameDB;
base = this.root;
key = title;
}
switch(data.action) {
// 호환
case '저장':
case 'save':
/*
create: 새 키를 생성할 때만 저장
savetitle: title 키(제목) 포함 저장
*/
if(!('create' in data && key in base) && location.search) base[key] = JSON.stringify(Object.assign({}, currentSearch, 'savetitle' in data && {
title: currentTitle
}));
break;
case '로드':
case 'load':
/*
safe: 파라미터가 있으면 불러오지 않음
fill: 없는 파라미터만 불러옴
*/
if(!(location.search && 'safe' in data)) {
Object.assign(this.params, parseJSON(storage.getItem(key)), 'fill' in data && this.params);
this.paramChanged = true;
}
break;
// 기본
case '호출':
case 'get':
/*
else: 저장된 데이터가 없을 때의 대체 텍스트
*/
if(key in storage || data.else) {
this.params[data.arg] = storage.getItem(key) || data.else;
this.paramChanged = true;
}
break;
case '수정':
case 'set':
/*
create: 새 키를 생성할 때만 저장
*/
if(!('create' in data && key in base)) base[key] = data.arg;
break;
case '삭제':
case '제거':
case 'del':
base[key] = null;
break;
// JSON
case 'JSON':
case 'json':
/*
reset: 데이터 초기화
*/
params = this.params;
val = JSON.stringify(new CGI2Parser({
get: function(args) {
var base = this;
if(typeof args === 'object') Object.pairs(args).forEach(function(pair) {
if(base[pair[1]]) {
params[pair[0]] = base[pair[1]];
paramChanged = true;
}
});
else Array.from(arguments).forEach(function(key) {
if(base[key]) {
params[key] = base[key];
paramChanged = true;
}
});
},
set: function(args) {
var base = this;
Object.pairs(args).forEach(function(pair) {
base[pair[0]] = pair[1];
});
},
del: function() {
var base = this;
Array.from(arguments).forEach(function(key) {
delete base[key];
});
},
def: function(args) {
var base = this;
Object.pairs(args).forEach(function(pair) {
if(!(pair[0] in base)) base[pair[0]] = pair[1];
});
},
sav: function(args) {
var base = this;
if(typeof args === 'object') Object.pairs(args).forEach(function(pair) {
base[pair[0]] = pair[1] === 'title'? currentTitle : params[pair[1]];
});
else Array.from(arguments).forEach(function(key) {
base[key] = key === 'title'? currentTitle : params[key];
});
}
}).parse(parseJSON('reset' in data? '' : storage.getItem(key)) || {}, '[' + data.arg + ']'));
if(val.length > 2) base[key] = val;
Object.assign(this.params, params);
if(paramChanged) this.paramChanged = true;
break;
default:
$(element).addClass('error').text(data.action? "'" + data.action + "'은(는) 올바른 동작이 아닙니다" : '올바른 동작을 입력하지 않았습니다');
}
};
/**
* DB 저장
* @function
* @param {DataChange} change
*/
DataChange.prototype.save = function() {
var key, promise;
var yet = true;
var promises = [];
if(title in this.root) {
promises.push(rootGameDB.setItem(title, this.root[title]));
}
for(key in this.local) {
promises.push(localGameDB.setItem(key, this.local[key]));
}
for(key in this.global) {
promises.push(globalGameDB.setItem(key, this.global[key]));
}
promise = $.when.apply(null, promises);
promise.then(function() {
yet = false;
});
if(promises.length && !mw.user.isAnon()) setTimeout(function() {
if(yet) {
rootGameDB.setItem('timestamp', Date.now());
noti = mw.notification.notify('데이터를 저장하는 중입니다...', {
autoHide: false,
tag: 'gameDB',
type: 'pending'
});
}
}, 10);
return promise;
};
// 즉시
function instant() {
var instant = new DataChange(location.href);
$('.gameDB-control').each(function() {
instant.control(this);
});
return instant.save().then(function() {
var url = mw.util.getUrl(instant.params.title || currentTitle, instant.params) + location.hash;
instantDone = true;
if(instant.params.title && instant.params.title.replace(/ /g, '_') !== currentTitle || instant.paramChanged) location.href = url;
else if(noti) noti.close();
}, handleError);
}
registerTrigger(instant);
// 링크
function link() {
function process(link, controllers, change) {
controllers.each(function() {
change.control(this);
});
if(link.href) var href = new URL(link.href);
var url = mw.util.getUrl(change.params.title || currentTitle, change.params) + new URL(link.href).hash;
if(change.paramChanged) link.href = url;
else if(link.href && link.href === location.href.slice(0, -location.hash.length) + href.hash) link.removeAttribute('href');
}
registerRenderer(function() {
$('.gameDB-container').not(':has(a)').each(function() {
var href;
/*
clear: 기존 파라미터 넘겨주지 않음
*/
if('clear' in this.dataset) {
href = new URL(location.href);
href.search = '';
href = href.href;
} else href = location.href;
$(this).html($('<a />', {
href: href
}).text(this.innerText));
});
$('.gameDB-container a').each(function() {
var change = new DataChange(this.href);
var controllers = $($(this).parents('.gameDB-container').get().reverse());
process(this, controllers, change);
$(this).data('change', change);
$(this).addClass('gameDB-link');
});
});
registerHandler(function() {
$('.gameDB-link').each(function() {
if(this.href) $(this).one('click', function(event) {
var link = this;
event.preventDefault();
event.stopImmediatePropagation();
if(!('wait' in this.dataset)) this.dataset.wait = 0;
this.dataset.wait++;
$(this).data('change').save().then(function() {
link.dataset.wait--;
link.click();
}, handleError);
});
else $(this).on('click', function handler(event) {
$(this).data('change').save().then(function() {
mw.notification.notify('데이터가 저장되었습니다.', {
tag: 'gameDB'
});
}, handleError);
});
});
});
}
link();
// 비상용 로컬에 임시 저장
registerHandler(function() {
window.addEventListener('hashchange', function(event) {
if(!mw.user.isAnon() && location.hash.endsWith('##emergency-save')) {
mw.notification.notify('긴급 저장 모드가 켜졌습니다. 저장하려던 링크를 다시 눌러 저장해 주세요.');
DataChange.prototype.save = function() {
var change = {};
var key;
if(title in this.root) {
change['userjs-gamedb-' + encode(title)] = this.root[title];
}
for(key in this.local) {
change['userjs-gamedb-' + encode(title + '/' + key)] = this.local[key];
}
for(key in this.global) {
change['userjs-gamedb-' + encode('#' + key)] = this.global[key];
}
change.timestamp = Date.now();
localStorage.setItem('gamedb-temp-' + mw.config.get('wgUserName'), JSON.stringify(change));
mw.notification.notify('로컬에 데이터를 임시 저장하였습니다.', {
tag: 'gameDB'
});
return Promise.resolve();
};
if(!instantDone) instant();
link();
}
});
});
}
enableDB2();
specialPage('DB2', 'ext.gadget.DB2-SpecialPage', 'DB2 데이터 관리');