컬러닷지: 두 판 사이의 차이
잔글 (게임정보 일괄 수정: 장르분류 삭제, 게임정보 추가) |
(script 인수에 집어넣도록 변경하여 오류 수정 시도) 태그: 되돌려진 기여 |
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110번째 줄: | 110번째 줄: | ||
} | } | ||
}} | }} | ||
{{플러그인X|/스크립트}} | {{플러그인X|script=컬러닷지/스크립트}} | ||
ios는 지원되지 않습니다. | ios는 지원되지 않습니다. |
2023년 9월 3일 (일) 15:16 판
원개발자 이외에는 편집을 할 수 없는 게임
이 게임은 원개발자 이외에는 편집을 할 수 없는 게임입니다.
이 게임을 잘못 수정하면 게임을 망치거나 오류가 날 수 있으므로 편집하지 마십시오.
버그가 있으면 수정하지 마시고 게임 토론이나 해당 개발자의 사용자 토론에 알려주세요.
이 게임을 잘못 수정하면 게임을 망치거나 오류가 날 수 있으므로 편집하지 마십시오.
버그가 있으면 수정하지 마시고 게임 토론이나 해당 개발자의 사용자 토론에 알려주세요.
/* --[[사용자:BANIP|BANIP]] ([[사용자토론:BANIP|토론]]) 2023년 8월 12일 (토) 03:30 (KST) */ const TIME_LIMIT = 60 const TIME_ADDITONAL = 20 const RATINGS = [ {icon:"battery_1_bar",message:"가능성만 있어요.",limit:100}, {icon:"battery_2_bar",message:"익히셨군요.",limit:200}, {icon:"battery_3_bar",message:"기대 이상이에요.",limit:300}, {icon:"battery_4_bar",message:"자랑해도 될 수준이에요.",limit:500}, {icon:"battery_5_bar",message:"익숙하시군요.",limit:700}, {icon:"battery_6_bar",message:"완벽에 가까워요.",limit:1000}, {icon:"battery_full",message:"더이상 무엇을 바라겠어요?",limit:Infinity}, ] const MUSICS = [ {pagename:"파일:Popcandy goorogi.mp3", step:0}, {pagename:"파일:Cyrf pluto.mp3", step:40}, {pagename:"파일:Isao blaze.mp3", step:80}, ] async function main() { console.log('color dodge 1.0v') await sys.init(); while(true){ bgm.stop(); await pages.lobby(); let {score} = await pages.game(); await pages.result({score}); } } const sys = { init: async function() { $(".vector-sitenotice-container").hide(); let $body = $("#mw-content-text"); let bodyMinHeight = window.innerHeight - $body.offset().top - 50; $("#mw-content-text").addClass("gamebody") $body.css({ "height": bodyMinHeight, "display": "flex", "flex-direction": "column", "justify-content": "center", "position": "relative", }) $body.html(''); }, message: async function({$body, msg, ms, speed = 200} = {}) { let $msg = $("{div}{/div}".parseHtml()).text(msg).css({display:"none", textAlign:"center",fontSize:"1.5em"}); $body.append($msg); $msg.slideDown(speed/100); await util.asleep(ms + speed); $msg.slideUp(speed/100); await util.asleep(speed); $msg.remove(); }, initSound: (name) => { let thisSound = null repo.getFileUrl(`파일:${name}`).then(({url}) => thisSound = new Audio(url)); return () => { if(thisSound) thisSound.cloneNode().play(); } }, saveRanking: async function({score}) { let name = mw.user.getName() || ("익명" + Math.floor(Math.random()*100000).toString().padStart(5,'0')) let rankingPagename = mw.config.get('wgPageName') + "/랭킹"; let content = await repo.getPage({pagename:rankingPagename}); let regex = /'{3}([^']+)'{3}[^\d]+(\d+)/ let prevRank = (content || "") === "" ? [] : content.trim().split("\n").filter(v => v.match(regex)).map( row => { let [_,name,score] = row.match(regex) return [name,score] }) let userPrevRank = prevRank.find(([prevName,_]) => prevName === name); let userPrevScore = userPrevRank ? parseInt(userPrevRank[1]) : 0; if(score <= userPrevScore) { mw.notify('이전 점수보다 높지 않아 랭킹에 등록되지 않았습니다. (이전 점수: ' + userPrevScore + '점)'); return; } let rankIndex = prevRank.findIndex(([name,thisScore]) => score > thisScore); let rank = rankIndex === -1 ? prevRank.length + 1 : rankIndex + 1; let newRank = Object.entries(Object.fromEntries(prevRank.concat([ [name,score] ]))).sort((a,b) => b[1] - a[1]); let bold = `'`.repeat(3); let newRankText = newRank.map(([name,score]) => `* ${bold}${name}${bold} : ${score}점`).join("\n"); let success = await repo.editPage({ pagename: rankingPagename, text: newRankText, summary: `랭킹 등록(${score}점, ${rank}위)`, }); mw.notify(success ? `${name}님의 점수가 등록되었습니다. (랭킹 ${rank}위)` : '랭킹 등록에 실패했습니다.'); return rank; } } const repo = { api: new mw.Api(), getFileUrl: async function (pagename) { let response = await repo.api.get({ action: 'query', titles: pagename, prop: 'imageinfo', iiprop: 'url', formatversion: 2 }); let pages = response.query.pages; let url = pages[0].imageinfo[0].url; return { url }; }, editPage: async function({pagename, text, summary, bot= true, minor = true} = {}) { let response = await repo.api.post({ action: 'edit', title: pagename, text, summary, bot, minor, token: await repo.api.getToken('csrf') }); if (response?.edit?.result === 'Success') { return true } else { return false; } }, getPage: async function({pagename}){ let response = await repo.api.get({ action: 'query', prop: 'revisions', rvprop: 'content', titles: pagename, formatversion: 2, }); if(response.query === undefined) return '' let pages = response.query.pages; let content = pages[0].revisions[0].content; return content } } const sound = { intro: sys.initSound("dodge_intro.mp3"), result: sys.initSound("dodge_result.mp3"), move: sys.initSound("dodge_move.mp3"), success: sys.initSound("dodge_success.mp3"), count: sys.initSound("dodge_count.mp3"), start: sys.initSound("dodge_start.mp3"), } String.prototype.parseHtml = function(){ return this.replace(/{/g, "<").replace(/}/g, ">"); } const util = { asleep: async (ms) => { return new Promise(resolve => setTimeout(resolve, ms)); }, } const pages = { $body: $("#mw-content-text"), lobby: () => { return new Promise(resolve => { pages.$body.html(` {div class="game lobby"} {div class="title"}{span class="skyblue"}컬러{/span} {span class="rose"}닷지{/span}{/div} {div class="btn start"}시작하기{/div} {/div} `.parseHtml()); //debugger let childSelectors = ".skyblue, .rose, .start"; pages.$body.find(childSelectors).css({display:"none"}); for( let [i, el] of Object.entries(pages.$body.find(childSelectors).toArray())){ if(!el) continue; setTimeout(() => { $(el).slideDown(500); }, i*500); } pages.$body.find(".btn").on("click", async () => { sound.move(); pages.$body.find(childSelectors).fadeOut(500); await util.asleep(500); resolve(); }); }); }, game: () => { let $body = pages.$body; $body.html(` {div class="game play"} {div class="bg"}{/div} {div class="timer-wrapper"}{/div} {div class="grid-wrapper"}{/div} {/div} `.parseHtml()); let gridGen = function*(){ let inits = [0,1,4,2] let repeat = [5,4,2,Infinity] let now = [0,0,0,0] while(true){ let getValue = (i) => now[i] + inits[i] for(let i = 0; i < now.length; i++){ if(now[i] >= repeat[i]){ now[i] = 0; now[i+1] += 1;inits[i] += 1; } } yield new Grid({shuffleCount:getValue(1), row:getValue(2), col:getValue(2), depth:getValue(3)}) now[0] += 1; } } let gridIter = gridGen(); let timer = new Timer(TIME_LIMIT) let grid = gridIter.next().value $body.find(".timer-wrapper").html(timer.getElement()); $body.find(".grid-wrapper").html(grid.getElement()); let $bg = $body.find(" .game > .bg"); return new Promise(async resolve => { sound.intro(); await sys.message({$body:$bg, msg:"모두 같은색으로 만드세요.", ms:3000}); for(let i = 3; i > 0; i--){ sound.count(); await sys.message({$body:$bg, msg:i, ms:500}); } sound.start(); bgm.play(); $bg.fadeOut(200); (async function(){ let index = 0; while(++index){ await grid.wait(); sound.success(); timer.addTime(TIME_ADDITONAL); grid = gridIter.next().value $body.find(".grid-wrapper").html(grid.getElement()); let musicIndex = MUSICS.findIndex(({step}) => step === index); if(musicIndex !== -1){ bgm.play(musicIndex); } } })(); timer.start(); await timer.wait(); let score = timer.getScore(); resolve({score}); }); }, result: ({score}) => { sound.result(); let {icon, message} = RATINGS.find(({limit}) => score < limit); pages.$body.html(` {div class="game result"} {div class="title"}{span class="rose"}게임 결과{/span}{/div} {div class="score"}${score.toFixed(0).toLocaleString()}점{/div} {div class="rating"} {span class="material-symbols-outlined icon"}${icon}{/span} {span class="message"}${message}{/span} {/div} {div class="btn-wrapper"} {div class="btn restart"}다시하기{/div} {div class="btn totalk"}토론{/div} {div class="btn rank"}랭킹등록{/div} {/div} {/div} `.parseHtml()); return new Promise(resolve => { pages.$body.find(".totalk").on("click", () => { let titleObj = new mw.Title(mw.config.get('wgPageName')); let talkPageUrl = titleObj.getTalkPage().getUrl(); location.href = talkPageUrl; }); pages.$body.find(".restart").on("click", () => { resolve(); }); pages.$body.find(".rank").on("click", async function(){ $(this).off("click").text("등록중..."); await sys.saveRanking({score}); $(this).text("등록완료"); }); }); }, } const bgm = { audioEl: null, play: async function(level = 0) { let {url} = await repo.getFileUrl(MUSICS[level].pagename); bgm.stop(); this.audioEl = new Audio(url); this.currentTime = 0; this.audioEl.addEventListener('ended', function() { this.currentTime = 0; this.play(); }, false); this.audioEl.play(); }, stop: function() { if (this.audioEl) { this.audioEl.pause(); } } } class Timer{ constructor(limit){ this._limit = limit; this._time = 0; this._score = 0; this._$element = $(`{div class="timer"}{div class="bg"}{/div}{div class="remain"}${this._limit}{/div}{/div}`.parseHtml()); this._resolve = () => {}; } start(){ let $remain = this._$element.find(".remain"); let $bg = this._$element.find(".bg"); this._time = this._limit; this._score = 0; $remain.text(this._time); this._interval = setInterval(() => { this._time = Math.floor((this._time - 0.1) * 10) / 10; $remain.text(this._time); if(this._time <= 0){ clearInterval(this._interval); this._resolve(); } // time과 limt에 따라 $element의 width를 조정 let width = this._time / this._limit * 100; $bg.css({ width: `${width}%`, background: `hsl(${width * 1.2}, 100%, 80%)` }); }, 100); } addTime(amount){ this._time += amount; let diff = this._time - this._limit; this._score += diff; if(this._time > this._limit) this._time = this._limit; } wait(){ return new Promise(resolve => { this._resolve = resolve; }); } getScore(){ return Math.floor(this._score); } getElement(){ return this._$element; } } class Grid{ static DIRECTIONS = [ [1,1],[1,0],[1,-1],[0,1],[0,0],[0,-1],[-1,1],[-1,0],[-1,-1] ] constructor({row=5, col=5, depth=2, shuffleCount=2}={}){ this._row = row; this._col = col; this._depth = depth; this._resolve = () => {} this._grid = Array.from({length:row},()=>Array.from({length:col},()=>0)); this._shuffle(this._grid,shuffleCount); } static _isMobile(){ return /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent); } _sample(prevArr, count=1){ let result = []; let arr = [...prevArr]; for(let i=0;i<count;i++){ let index = Math.floor(Math.random()*arr.length); result.push(arr[index]); arr.splice(index,1); } return result; } _shuffle(grid,count){ let size = this._row * this._col; let depth = this._depth; let rawCells = Array.from({length:size},(_,i)=>i) rawCells = Array.from({length:depth - 1}, ()=>rawCells).flat(); let cells = this._sample(rawCells, count); for(let cell of cells){ let row = Math.floor(cell/this._col); let col = cell%this._col; this._move(grid,row,col); } } _move(grid,row,col){ for(let [r,c] of Grid.DIRECTIONS){ let value = grid?.[row+r]?.[col+c]; if(value !== undefined){ grid[row+r][col+c] = ((grid[row+r][col+c] || 0) + 1) % this._depth; } } } _validate(grid){ return grid.every(row=>row.every(col=>col === grid[0][0])); } getElement(){ let $grid = $("{div class='grid'}{/div}".parseHtml()).css({ display:"grid", width: "100%", height: "100%", gap: "8px", gridTemplateColumns: `repeat(${this._col},1fr)`, gridTemplateRows: `repeat(${this._row},1fr)`, }); let getColor = (row,col) => `hsl(${this._grid[row][col]*360/this._depth},100%,80%)`; for(let i = 0; i < this._row; i++){ for(let j = 0; j < this._col; j++){ let $div = $("{div class='cell'}{/div}".parseHtml()).css({ backgroundColor: getColor(i,j), }).attr({row:i,col:j}); $grid.append($div); } } $grid.find(".cell").on(Grid._isMobile()?"touchstart":"mousedown",e => { let $cell = $(e.currentTarget); let [row,col] = [$cell.attr("row"),$cell.attr("col")].map(v=>+v); this._move(this._grid,row,col); if(this._validate(this._grid)) this._resolve(); sound.move(); $cell.css({backgroundColor:getColor(row,col)}); // 현재 셀 색상 변경 setTimeout(()=>{ // 주변 셀 색상 변경 for(let [r,c] of Grid.DIRECTIONS){ let $cell = $grid.find(`.cell[row=${row+r}][col=${col+c}]`); if($cell.length) $cell.css({backgroundColor:getColor(row+r,col+c)}); } },100); }); return $grid; } wait(){ return new Promise(resolve=>{ this._resolve=resolve }); } } $(main);
ios는 지원되지 않습니다.