사용자:Hsl0/common.js: 두 판 사이의 차이
< 사용자:Hsl0
imported>Hsl0 (Hsl0의 276948판 편집을 되돌림) |
(플러그인 p21설치) |
||
112번째 줄: | 112번째 줄: | ||
$( plugin_msgame ); | $( plugin_msgame ); | ||
/* msgame 끝 */ | /* msgame 끝 */ | ||
/** 플러그인 p21*************************** | |||
* 블랙잭 | |||
* 버전 => 0.840a4 | |||
* 작성자 : [[사용자:Riemann|Riemann]] | |||
* JSON => p21 = {"name":"p21","descript":"블랙잭","version":"0.840a4","local":true,"creat":"Riemann","state":"사용자:Riemann/p21","executable":true}; | |||
*/ | |||
function plugin_p21(){ | |||
if($("[data-name='p21']").length >= 1){ | |||
var title = mw.config.get('wgPageName'); | |||
if (title.slice( 1, 2 ) == "라") { | |||
var blind = true; | |||
var defa = 20; | |||
} else { | |||
var blind = false; | |||
var defa = 10; | |||
} | |||
var mult = defa; | |||
$("#multiplier").text(mult); | |||
var coins = 100; | |||
var wincount = 0; | |||
var losecount = 0; | |||
//$("#console").text("스코어: " + coins + "점"); | |||
$("#console").text("스코어: " + wincount + "승 " + losecount + "패"); | |||
$("#console").append("\n블랙잭에 오신 것을 환영합니다."); | |||
const pcLst = [ | |||
0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAD,0xAE, | |||
0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBD,0xBE, | |||
0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCD,0xCE, | |||
0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDD,0xDE]; | |||
const pointData = {a1:1,a2:2,a3:3,a4:4,a5:5,a6:6,a7:7,a8:8,a9:9,aa:10,ab:10,ad:10,ae:10,b1:1,b2:2,b3:3,b4:4,b5:5,b6:6,b7:7,b8:8,b9:9,ba:10,bb:10,bd:10,be:10,c1:1,c2:2,c3:3,c4:4,c5:5,c6:6,c7:7,c8:8,c9:9,ca:10,cb:10,cd:10,ce:10,d1:1,d2:2,d3:3,d4:4,d5:5,d6:6,d7:7,d8:8,d9:9,da:10,db:10,dd:10,de:10}; | |||
var pcSet = []; | |||
function hexToChar(x) { | |||
return String.fromCharCode(0xD83C) +String.fromCharCode(x + 0xDC00); | |||
} | |||
function hexToStr(x) { | |||
return x.toString(16); | |||
} | |||
var dealerD, guestD; | |||
$("#deal").click(function(){ | |||
//$("#console").text("스코어: " + coins + "점"); | |||
$("#console").text("스코어: " + wincount + "승 " + losecount + "패"); | |||
$("#console").append("\n새 판을 엽니다."); | |||
$("#deal").css("display", "none"); | |||
$("#dealerDeck").text(""); | |||
$("#guestDeck").text(""); | |||
pcSet = Object.create(pcLst); | |||
deal(); | |||
return 0; | |||
}); | |||
$("#hit").click(function(){ | |||
hit(); | |||
return 0; | |||
}); | |||
$("#stand").click(function(){ | |||
stand(); | |||
return 0; | |||
}); | |||
$("#surrender").click(function(){ | |||
surrender(); | |||
return 0; | |||
}); | |||
$("#plus").click(function(){ | |||
inc(); | |||
return 0; | |||
}); | |||
$("#minus").click(function(){ | |||
dec(); | |||
return 0; | |||
}); | |||
$("#reset").click(function(){ | |||
reset(); | |||
return 0; | |||
}); | |||
function reset() { | |||
mult = defa; | |||
$("#multiplier").text(mult); | |||
} | |||
/* | |||
function inc() { | |||
if (mult < 100) { | |||
mult += 2; | |||
} else { | |||
alert("최대 100 코인까지만 걸 수 있습니다."); | |||
} | |||
$("#multiplier").text(mult); | |||
} | |||
function dec() { | |||
if (mult > 2) { | |||
mult -= 2; | |||
} else { | |||
alert("설마 빚을 판돈으로 거시려고요?"); | |||
} | |||
$("#multiplier").text(mult); | |||
} | |||
*/ | |||
function deal() { | |||
dealerD = []; | |||
guestD = []; | |||
dealerD.push(cardPop()); | |||
guestD.push(cardPop()); | |||
dealerD.push(cardPop()); | |||
guestD.push(cardPop()); | |||
if (blind == true) { | |||
$("#dealerDeck").text("\u{1F0A0}\u{1F0A0}"); | |||
} else { | |||
$("#dealerDeck").text(hexToChar(dealerD[0]) + "\u{1F0A0}"); | |||
} | |||
$("#dealerS").text("?"); | |||
if (blind == true) { | |||
$("#guestDeck").text("\u{1F0A0}\u{1F0A0}"); | |||
} else { | |||
$("#guestDeck").text(hexToChar(guestD[0]) + hexToChar(guestD[1])); | |||
} | |||
var guestScore = []; | |||
var score = pointData[hexToStr(guestD[0])] + pointData[hexToStr(guestD[1])]; | |||
$("#guestS").text(score); | |||
if ((pointData[hexToStr(guestD[0])] == 1 && pointData[hexToStr(guestD[1])] == 10) || (pointData[hexToStr(guestD[0])] == 10 && pointData[hexToStr(guestD[1])] == 1)) { | |||
$("#guestS").text(21); | |||
jack(); | |||
} else { | |||
$("#hit").css("display", "inline-flex"); | |||
$("#stand").css("display", "inline-flex"); | |||
$("#surrender").css("display", "inline-flex"); | |||
} | |||
}; | |||
function hit() { | |||
$("#hit").css("display", "none"); | |||
$("#stand").css("display", "none"); | |||
$("#surrender").css("display", "none"); | |||
guestD.push(cardPop()); | |||
var guestDeq = ""; | |||
for (i = 0; i < guestD.length; i++) { | |||
guestDeq += hexToChar(guestD[i]); | |||
} | |||
if (blind == true) { | |||
$("#guestDeck").text("\u{1F0A0}".repeat(guestDeq.length / 2)); | |||
} else { | |||
$("#guestDeck").text(guestDeq); | |||
} | |||
var guestScore = []; | |||
var score = 0; | |||
for (i = 0; i < guestD.length; i++) { | |||
guestScore.push(pointData[hexToStr(guestD[i])]); | |||
score += guestScore[i]; | |||
} | |||
$("#guestS").text(score); | |||
if (score == 21 || (score == 11 && guestScore.includes(1))) { | |||
$("#console").append("\n21점이므로 자동으로 스탠드를 외쳤습니다.") | |||
stand(dealerD,guestD); | |||
} else if (score > 21) { | |||
bust(); | |||
} else { | |||
$("#hit").css("display", "inline-flex"); | |||
$("#stand").css("display", "inline-flex"); | |||
} | |||
return 0; | |||
} | |||
function stand() { | |||
$("#hit").css("display", "none"); | |||
$("#stand").css("display", "none"); | |||
$("#surrender").css("display", "none"); | |||
var dScore = 0; | |||
var dealerScore = [] | |||
for (i = 0; i < dealerD.length; i++) { | |||
dealerScore.push(pointData[hexToStr(dealerD[i])]); | |||
dScore += dealerScore[i]; | |||
} | |||
while (dScore < 17) { | |||
dealerD.push(cardPop()); | |||
$("#console").append("\n딜러가 카드를 뽑았습니다.") | |||
dealerScore = []; | |||
dScore = 0; | |||
for (i = 0; i < dealerD.length; i++) { | |||
dealerScore.push(pointData[hexToStr(dealerD[i])]); | |||
dScore += dealerScore[i]; | |||
dealerDeq += hexToChar(dealerD[i]); | |||
} | |||
} | |||
var dealerDeq = ""; | |||
for (i = 0; i < dealerD.length; i++) { | |||
dealerDeq += hexToChar(dealerD[i]); | |||
} | |||
$("#dealerS").text(dScore); | |||
$("#dealerDeck").text(dealerDeq); | |||
guestScore = []; | |||
score = 0; | |||
for (i = 0; i < guestD.length; i++) { | |||
guestScore.push(pointData[hexToStr(guestD[i])]); | |||
score += guestScore[i]; | |||
} | |||
$("#guestS").text(score); | |||
if (score > 21) { | |||
bust() | |||
} else if (dScore > 21) { | |||
$("#console").append("\n딜러의 버스트.") | |||
win() | |||
} else { | |||
$("#console").append("\n딜러의 스탠드.") | |||
compare(dealerD,guestD); | |||
} | |||
return 0; | |||
} | |||
function compare() { | |||
var dealerScore = []; | |||
var dScore = 0; | |||
for (i = 0; i < dealerD.length; i++) { | |||
dealerScore.push(pointData[hexToStr(dealerD[i])]); | |||
dScore += dealerScore[i]; | |||
} | |||
var guestScore = []; | |||
var score = 0; | |||
for (i = 0; i < guestD.length; i++) { | |||
guestScore.push(pointData[hexToStr(guestD[i])]); | |||
score += guestScore[i]; | |||
} | |||
if (dScore < 12 && dealerScore.includes(1)) { | |||
dScore += 10 | |||
} | |||
if (score < 12 && guestScore.includes(1)) { | |||
score += 10 | |||
} | |||
$("#dealerS").text(dScore); | |||
$("#guestS").text(score); | |||
if (dScore > score) { | |||
lose() | |||
} else if (dScore == score) { | |||
push() | |||
} else { | |||
win() | |||
} | |||
return 0; | |||
} | |||
function win() { | |||
$("#console").append("\n축하합니다! 이겼습니다.") | |||
//$("#console").append("\n" + mult + "점을 얻었습니다.") | |||
//coins += mult; | |||
wincount += 1; | |||
$("#deal").css("display", "inline-flex"); | |||
return 0; | |||
} | |||
function lose() { | |||
$("#console").append("\n졌습니다...") | |||
//$("#console").append("\n" + mult + "점을 잃었습니다.") | |||
//coins -= mult; | |||
losecount += 1; | |||
$("#deal").css("display", "inline-flex"); | |||
publicAd(); | |||
return 0; | |||
} | |||
function push() { | |||
$("#console").append("\n비겼습니다.") | |||
$("#deal").css("display", "inline-flex"); | |||
return 0; | |||
} | |||
function surrender() { | |||
$("#hit").css("display", "none"); | |||
$("#stand").css("display", "none"); | |||
$("#surrender").css("display", "none"); | |||
$("#console").append("\n이번 판을 포기하셨습니다 (패배로 처리됩니다).") | |||
//$("#console").append("\n" + (0.5 * mult) + "점을 잃었습니다.") | |||
//coins -= 0.5 * mult; | |||
losecount += 1; | |||
$("#deal").css("display", "inline-flex"); | |||
publicAd(); | |||
return 0; | |||
} | |||
function bust() { | |||
$("#console").append("\n버스트! 유감입니다. 졌습니다...") | |||
//$("#console").append("\n" + mult + "점을 잃었습니다.") | |||
//coins -= mult; | |||
losecount += 1; | |||
$("#hit").css("display", "none"); | |||
$("#stand").css("display", "none"); | |||
$("#deal").css("display", "inline-flex"); | |||
publicAd(); | |||
return 0; | |||
} | |||
function jack() { | |||
$("#console").append("\n블랙잭 달성! 축하합니다. 이겼습니다!") | |||
//$("#console").append("\n" + (1.5 * mult) + "점을 획득했습니다.") | |||
//coins += 1.5 * mult; | |||
wincount += 1; | |||
$("#deal").css("display", "inline-flex"); | |||
return 0; | |||
} | |||
function publicAd() { | |||
if (coins < 0) { | |||
$("#notice").text("땀 흘려 번 돈이 아름답습니다."); | |||
} | |||
return 0; | |||
} | |||
function cardPop() { | |||
var j, ret; | |||
j = Math.floor(Math.random() * pcSet.length); | |||
ret = pcSet[j]; | |||
pcSet.splice(j,1); | |||
return ret; | |||
} | |||
} | |||
} | |||
$( plugin_p21 ); | |||
/* p21 끝 */ |
2023년 9월 3일 (일) 19:27 판
function testHook(name) {
mw.hook(name).add(function() {
logStack.push([name].concat(arguments));
console.log.apply(null, [name].concat(arguments));
});
}
var logStack = [];
testHook('postEdit');
testHook('postEdit.afterRemoval');
testHook('structuredChangeFilters.ui.initialized');
testHook('wikipage.categories');
testHook('wikipage.collapsibleContent');
testHook('wikipage.content');
testHook('wikipage.diff');
testHook('wikipage.editform');
testHook('wikipage.indicators');
/** 플러그인 msgame***************************
* 스톱워치 게임
* 버전 => 0.942
* 작성자 : [[사용자:Riemann|Riemann]]
* JSON => msgame = {"name":"msgame","descript":"스톱워치 게임","version":"0.942","local":true,"creat":"Riemann","state":"사용자:Riemann/msgame","executable":true};
*/
function plugin_msgame(){
if($("[data-name='msgame']").length >= 1){
// 이부분에 코드 입력 //
sc = 0
cb = 0
bl = false;
$(document.body).keydown(function() {
if (bl == false) {
bl = true
startF();
} else {
bl = false
stopF();
}
});
$("#msgame-start").click(function() {
bl = true
startF();
});
$("#msgame-stop").click(function() {
bl = false
stopF();
});
function startF() {
obj = Math.floor(Math.random() * 10) + 5;
$("#msgame-start").css("display", "none");
$("#msgame-stop").css("display", "block");
it = new Date();
si = setInterval(clockUpdate, 20)
$("#msgame-console").text(obj + " 초를 세세요.");
}
function stopF() {
$("#msgame-clockText").css("display", "inline");
$("#msgame-stop").css("display", "none");
$("#msgame-start").css("display", "block");
clearInterval(si);
ie = new Date();
ifin = ie - it;
$("#msgame-clockText").text(toMilliSec(ifin));
finished(obj, ifin);
}
function clockUpdate() {
ic = new Date();
id = ic - it;
ii = toMilliSec(id);
$("#msgame-clockText").text(ii);
if (obj * 1000 - id < 500 * cb && cb > 4 ) {
$("#msgame-clockText").fadeOut();
}
}
function toMilliSec(d) {
return (Math.floor(d / 1000) + "\"" + ("" + d % 1000).padStart(3, "0")).padStart(6, "0");
}
function finished(a, b) {
ath = a * 1000
if (ath == b) {
cbm = Math.floor(Math.pow(800, (1 + cb / 10)))
$("#msgame-console").text("정확하시군요. " + cbm + " 점 드리겠습니다.");
sc += cbm
cb += 1
} else if (Math.abs(ath - b) < 100) {
cbm = Math.floor(Math.pow((500 / Math.abs(ath - b)), (1 + cb / 10)))
$("#msgame-console").text("정확하시군요. " + cbm + " 점 드리겠습니다.");
sc += cbm
cb += 1
} else {
$("#msgame-console").text("안타깝습니다. 조금 더 노력해 보세요!");
cb = 0
}
$("#msgame-score").text(sc);
$("#msgame-combo").text(cb);
}
// 여기까지 코드 입력 //
}
}
$( plugin_msgame );
/* msgame 끝 */
/** 플러그인 p21***************************
* 블랙잭
* 버전 => 0.840a4
* 작성자 : [[사용자:Riemann|Riemann]]
* JSON => p21 = {"name":"p21","descript":"블랙잭","version":"0.840a4","local":true,"creat":"Riemann","state":"사용자:Riemann/p21","executable":true};
*/
function plugin_p21(){
if($("[data-name='p21']").length >= 1){
var title = mw.config.get('wgPageName');
if (title.slice( 1, 2 ) == "라") {
var blind = true;
var defa = 20;
} else {
var blind = false;
var defa = 10;
}
var mult = defa;
$("#multiplier").text(mult);
var coins = 100;
var wincount = 0;
var losecount = 0;
//$("#console").text("스코어: " + coins + "점");
$("#console").text("스코어: " + wincount + "승 " + losecount + "패");
$("#console").append("\n블랙잭에 오신 것을 환영합니다.");
const pcLst = [
0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAD,0xAE,
0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBD,0xBE,
0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCD,0xCE,
0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDD,0xDE];
const pointData = {a1:1,a2:2,a3:3,a4:4,a5:5,a6:6,a7:7,a8:8,a9:9,aa:10,ab:10,ad:10,ae:10,b1:1,b2:2,b3:3,b4:4,b5:5,b6:6,b7:7,b8:8,b9:9,ba:10,bb:10,bd:10,be:10,c1:1,c2:2,c3:3,c4:4,c5:5,c6:6,c7:7,c8:8,c9:9,ca:10,cb:10,cd:10,ce:10,d1:1,d2:2,d3:3,d4:4,d5:5,d6:6,d7:7,d8:8,d9:9,da:10,db:10,dd:10,de:10};
var pcSet = [];
function hexToChar(x) {
return String.fromCharCode(0xD83C) +String.fromCharCode(x + 0xDC00);
}
function hexToStr(x) {
return x.toString(16);
}
var dealerD, guestD;
$("#deal").click(function(){
//$("#console").text("스코어: " + coins + "점");
$("#console").text("스코어: " + wincount + "승 " + losecount + "패");
$("#console").append("\n새 판을 엽니다.");
$("#deal").css("display", "none");
$("#dealerDeck").text("");
$("#guestDeck").text("");
pcSet = Object.create(pcLst);
deal();
return 0;
});
$("#hit").click(function(){
hit();
return 0;
});
$("#stand").click(function(){
stand();
return 0;
});
$("#surrender").click(function(){
surrender();
return 0;
});
$("#plus").click(function(){
inc();
return 0;
});
$("#minus").click(function(){
dec();
return 0;
});
$("#reset").click(function(){
reset();
return 0;
});
function reset() {
mult = defa;
$("#multiplier").text(mult);
}
/*
function inc() {
if (mult < 100) {
mult += 2;
} else {
alert("최대 100 코인까지만 걸 수 있습니다.");
}
$("#multiplier").text(mult);
}
function dec() {
if (mult > 2) {
mult -= 2;
} else {
alert("설마 빚을 판돈으로 거시려고요?");
}
$("#multiplier").text(mult);
}
*/
function deal() {
dealerD = [];
guestD = [];
dealerD.push(cardPop());
guestD.push(cardPop());
dealerD.push(cardPop());
guestD.push(cardPop());
if (blind == true) {
$("#dealerDeck").text("\u{1F0A0}\u{1F0A0}");
} else {
$("#dealerDeck").text(hexToChar(dealerD[0]) + "\u{1F0A0}");
}
$("#dealerS").text("?");
if (blind == true) {
$("#guestDeck").text("\u{1F0A0}\u{1F0A0}");
} else {
$("#guestDeck").text(hexToChar(guestD[0]) + hexToChar(guestD[1]));
}
var guestScore = [];
var score = pointData[hexToStr(guestD[0])] + pointData[hexToStr(guestD[1])];
$("#guestS").text(score);
if ((pointData[hexToStr(guestD[0])] == 1 && pointData[hexToStr(guestD[1])] == 10) || (pointData[hexToStr(guestD[0])] == 10 && pointData[hexToStr(guestD[1])] == 1)) {
$("#guestS").text(21);
jack();
} else {
$("#hit").css("display", "inline-flex");
$("#stand").css("display", "inline-flex");
$("#surrender").css("display", "inline-flex");
}
};
function hit() {
$("#hit").css("display", "none");
$("#stand").css("display", "none");
$("#surrender").css("display", "none");
guestD.push(cardPop());
var guestDeq = "";
for (i = 0; i < guestD.length; i++) {
guestDeq += hexToChar(guestD[i]);
}
if (blind == true) {
$("#guestDeck").text("\u{1F0A0}".repeat(guestDeq.length / 2));
} else {
$("#guestDeck").text(guestDeq);
}
var guestScore = [];
var score = 0;
for (i = 0; i < guestD.length; i++) {
guestScore.push(pointData[hexToStr(guestD[i])]);
score += guestScore[i];
}
$("#guestS").text(score);
if (score == 21 || (score == 11 && guestScore.includes(1))) {
$("#console").append("\n21점이므로 자동으로 스탠드를 외쳤습니다.")
stand(dealerD,guestD);
} else if (score > 21) {
bust();
} else {
$("#hit").css("display", "inline-flex");
$("#stand").css("display", "inline-flex");
}
return 0;
}
function stand() {
$("#hit").css("display", "none");
$("#stand").css("display", "none");
$("#surrender").css("display", "none");
var dScore = 0;
var dealerScore = []
for (i = 0; i < dealerD.length; i++) {
dealerScore.push(pointData[hexToStr(dealerD[i])]);
dScore += dealerScore[i];
}
while (dScore < 17) {
dealerD.push(cardPop());
$("#console").append("\n딜러가 카드를 뽑았습니다.")
dealerScore = [];
dScore = 0;
for (i = 0; i < dealerD.length; i++) {
dealerScore.push(pointData[hexToStr(dealerD[i])]);
dScore += dealerScore[i];
dealerDeq += hexToChar(dealerD[i]);
}
}
var dealerDeq = "";
for (i = 0; i < dealerD.length; i++) {
dealerDeq += hexToChar(dealerD[i]);
}
$("#dealerS").text(dScore);
$("#dealerDeck").text(dealerDeq);
guestScore = [];
score = 0;
for (i = 0; i < guestD.length; i++) {
guestScore.push(pointData[hexToStr(guestD[i])]);
score += guestScore[i];
}
$("#guestS").text(score);
if (score > 21) {
bust()
} else if (dScore > 21) {
$("#console").append("\n딜러의 버스트.")
win()
} else {
$("#console").append("\n딜러의 스탠드.")
compare(dealerD,guestD);
}
return 0;
}
function compare() {
var dealerScore = [];
var dScore = 0;
for (i = 0; i < dealerD.length; i++) {
dealerScore.push(pointData[hexToStr(dealerD[i])]);
dScore += dealerScore[i];
}
var guestScore = [];
var score = 0;
for (i = 0; i < guestD.length; i++) {
guestScore.push(pointData[hexToStr(guestD[i])]);
score += guestScore[i];
}
if (dScore < 12 && dealerScore.includes(1)) {
dScore += 10
}
if (score < 12 && guestScore.includes(1)) {
score += 10
}
$("#dealerS").text(dScore);
$("#guestS").text(score);
if (dScore > score) {
lose()
} else if (dScore == score) {
push()
} else {
win()
}
return 0;
}
function win() {
$("#console").append("\n축하합니다! 이겼습니다.")
//$("#console").append("\n" + mult + "점을 얻었습니다.")
//coins += mult;
wincount += 1;
$("#deal").css("display", "inline-flex");
return 0;
}
function lose() {
$("#console").append("\n졌습니다...")
//$("#console").append("\n" + mult + "점을 잃었습니다.")
//coins -= mult;
losecount += 1;
$("#deal").css("display", "inline-flex");
publicAd();
return 0;
}
function push() {
$("#console").append("\n비겼습니다.")
$("#deal").css("display", "inline-flex");
return 0;
}
function surrender() {
$("#hit").css("display", "none");
$("#stand").css("display", "none");
$("#surrender").css("display", "none");
$("#console").append("\n이번 판을 포기하셨습니다 (패배로 처리됩니다).")
//$("#console").append("\n" + (0.5 * mult) + "점을 잃었습니다.")
//coins -= 0.5 * mult;
losecount += 1;
$("#deal").css("display", "inline-flex");
publicAd();
return 0;
}
function bust() {
$("#console").append("\n버스트! 유감입니다. 졌습니다...")
//$("#console").append("\n" + mult + "점을 잃었습니다.")
//coins -= mult;
losecount += 1;
$("#hit").css("display", "none");
$("#stand").css("display", "none");
$("#deal").css("display", "inline-flex");
publicAd();
return 0;
}
function jack() {
$("#console").append("\n블랙잭 달성! 축하합니다. 이겼습니다!")
//$("#console").append("\n" + (1.5 * mult) + "점을 획득했습니다.")
//coins += 1.5 * mult;
wincount += 1;
$("#deal").css("display", "inline-flex");
return 0;
}
function publicAd() {
if (coins < 0) {
$("#notice").text("땀 흘려 번 돈이 아름답습니다.");
}
return 0;
}
function cardPop() {
var j, ret;
j = Math.floor(Math.random() * pcSet.length);
ret = pcSet[j];
pcSet.splice(j,1);
return ret;
}
}
}
$( plugin_p21 );
/* p21 끝 */