사용자:Hsl0/common.js: 두 판 사이의 차이

리버티게임, 모두가 만들어가는 자유로운 게임
imported>Hsl0
(Hsl0의 276948판 편집을 되돌림)
(플러그인 p21설치)
112번째 줄: 112번째 줄:
$( plugin_msgame );
$( plugin_msgame );
/* msgame 끝 */
/* msgame 끝 */
/** 플러그인 p21***************************
* 블랙잭
* 버전 => 0.840a4
* 작성자 : [[사용자:Riemann|Riemann]]
* JSON => p21 = {"name":"p21","descript":"블랙잭","version":"0.840a4","local":true,"creat":"Riemann","state":"사용자:Riemann/p21","executable":true};
*/
function plugin_p21(){
  if($("[data-name='p21']").length >= 1){
var title = mw.config.get('wgPageName');
if (title.slice( 1, 2 ) == "라") {
    var blind = true;
    var defa = 20;
} else {
    var blind = false;
    var defa = 10;
}
var mult = defa;
$("#multiplier").text(mult);
var coins = 100;
var wincount = 0;
var losecount = 0;
//$("#console").text("스코어: " + coins + "점");
$("#console").text("스코어: " + wincount + "승 " + losecount + "패");
$("#console").append("\n블랙잭에 오신 것을 환영합니다.");
const pcLst = [
0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAD,0xAE,
0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBD,0xBE,
0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCD,0xCE,
0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDD,0xDE];
const pointData = {a1:1,a2:2,a3:3,a4:4,a5:5,a6:6,a7:7,a8:8,a9:9,aa:10,ab:10,ad:10,ae:10,b1:1,b2:2,b3:3,b4:4,b5:5,b6:6,b7:7,b8:8,b9:9,ba:10,bb:10,bd:10,be:10,c1:1,c2:2,c3:3,c4:4,c5:5,c6:6,c7:7,c8:8,c9:9,ca:10,cb:10,cd:10,ce:10,d1:1,d2:2,d3:3,d4:4,d5:5,d6:6,d7:7,d8:8,d9:9,da:10,db:10,dd:10,de:10};
var pcSet = [];
function hexToChar(x) {
    return String.fromCharCode(0xD83C) +String.fromCharCode(x + 0xDC00);
}
function hexToStr(x) {
    return x.toString(16);
}
var dealerD, guestD;
$("#deal").click(function(){
    //$("#console").text("스코어: " + coins + "점");
    $("#console").text("스코어: " + wincount + "승 " + losecount + "패");
    $("#console").append("\n새 판을 엽니다.");
    $("#deal").css("display", "none");
    $("#dealerDeck").text("");
    $("#guestDeck").text("");
    pcSet = Object.create(pcLst);
    deal();
    return 0;
});
$("#hit").click(function(){
    hit();
    return 0;
});
$("#stand").click(function(){
    stand();
    return 0;
});
$("#surrender").click(function(){
    surrender();
    return 0;
});
$("#plus").click(function(){
    inc();
    return 0;
});
$("#minus").click(function(){
    dec();
    return 0;
});
$("#reset").click(function(){
    reset();
    return 0;
});
function reset() {
    mult = defa;
    $("#multiplier").text(mult);
}
/*
function inc() {
    if (mult < 100) {
        mult += 2;
    } else {
        alert("최대 100 코인까지만 걸 수 있습니다.");
    }
    $("#multiplier").text(mult);
}
function dec() {
    if (mult > 2) {
        mult -= 2;
    } else {
        alert("설마 빚을 판돈으로 거시려고요?");
    }
    $("#multiplier").text(mult);
}
*/
function deal() {
    dealerD = [];
    guestD = [];
    dealerD.push(cardPop());
    guestD.push(cardPop());
    dealerD.push(cardPop());
    guestD.push(cardPop());
    if (blind == true) {
        $("#dealerDeck").text("\u{1F0A0}\u{1F0A0}");
    } else {
        $("#dealerDeck").text(hexToChar(dealerD[0]) + "\u{1F0A0}");
    }
    $("#dealerS").text("?");
    if (blind == true) {
        $("#guestDeck").text("\u{1F0A0}\u{1F0A0}");
    } else {
        $("#guestDeck").text(hexToChar(guestD[0]) + hexToChar(guestD[1]));
    }
    var guestScore = [];
    var score = pointData[hexToStr(guestD[0])] + pointData[hexToStr(guestD[1])];
    $("#guestS").text(score);
    if ((pointData[hexToStr(guestD[0])] == 1 && pointData[hexToStr(guestD[1])] == 10) || (pointData[hexToStr(guestD[0])] == 10 && pointData[hexToStr(guestD[1])] == 1)) {
        $("#guestS").text(21);
        jack();
    } else {
        $("#hit").css("display", "inline-flex");
        $("#stand").css("display", "inline-flex");
        $("#surrender").css("display", "inline-flex");
    }
};
function hit() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    guestD.push(cardPop());
    var guestDeq = "";
    for (i = 0; i < guestD.length; i++) {
        guestDeq += hexToChar(guestD[i]);
    }
    if (blind == true) {
        $("#guestDeck").text("\u{1F0A0}".repeat(guestDeq.length / 2));
    } else {
        $("#guestDeck").text(guestDeq);
    }
    var guestScore = [];
    var score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    $("#guestS").text(score);
    if (score == 21 || (score == 11 && guestScore.includes(1))) {
        $("#console").append("\n21점이므로 자동으로 스탠드를 외쳤습니다.")
        stand(dealerD,guestD);
    } else if (score > 21) {
        bust();
    } else  {
        $("#hit").css("display", "inline-flex");
        $("#stand").css("display", "inline-flex");
    }
    return 0;
}
function stand() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    var dScore = 0;
    var dealerScore = []
    for (i = 0; i < dealerD.length; i++) {
        dealerScore.push(pointData[hexToStr(dealerD[i])]);
        dScore += dealerScore[i];
    }
    while (dScore < 17) {
        dealerD.push(cardPop());
        $("#console").append("\n딜러가 카드를 뽑았습니다.")
        dealerScore = [];
        dScore = 0;
        for (i = 0; i < dealerD.length; i++) {
            dealerScore.push(pointData[hexToStr(dealerD[i])]);
            dScore += dealerScore[i];
            dealerDeq += hexToChar(dealerD[i]);
        }
    }
    var dealerDeq = "";
    for (i = 0; i < dealerD.length; i++) {
            dealerDeq += hexToChar(dealerD[i]);
        }
    $("#dealerS").text(dScore);
    $("#dealerDeck").text(dealerDeq);
    guestScore = [];
    score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    $("#guestS").text(score);
    if (score > 21) {
        bust()
    } else if (dScore > 21) {
        $("#console").append("\n딜러의 버스트.")
        win()
    } else {
        $("#console").append("\n딜러의 스탠드.")
        compare(dealerD,guestD);
    }
    return 0;
}
function compare() {
    var dealerScore = [];
    var dScore = 0;
    for (i = 0; i < dealerD.length; i++) {
        dealerScore.push(pointData[hexToStr(dealerD[i])]);
        dScore += dealerScore[i];
    }
    var guestScore = [];
    var score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    if (dScore < 12 && dealerScore.includes(1)) {
        dScore += 10
    }
    if (score < 12 && guestScore.includes(1)) {
        score += 10
    }
    $("#dealerS").text(dScore);
    $("#guestS").text(score);
    if (dScore > score) {
        lose()
    } else if (dScore == score) {
        push()
    } else {
        win()
    }
    return 0;
}
function win() {
    $("#console").append("\n축하합니다! 이겼습니다.")
    //$("#console").append("\n" + mult + "점을 얻었습니다.")
    //coins += mult;
    wincount += 1;
    $("#deal").css("display", "inline-flex");
    return 0;
}
function lose() {
    $("#console").append("\n졌습니다...")
    //$("#console").append("\n" + mult + "점을 잃었습니다.")
    //coins -= mult;
    losecount += 1;
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function push() {
    $("#console").append("\n비겼습니다.")
    $("#deal").css("display", "inline-flex");
    return 0;
}
function surrender() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    $("#console").append("\n이번 판을 포기하셨습니다 (패배로 처리됩니다).")
    //$("#console").append("\n" + (0.5 * mult) + "점을 잃었습니다.")
    //coins -= 0.5 * mult;
    losecount += 1;
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function bust() {
    $("#console").append("\n버스트! 유감입니다. 졌습니다...")
    //$("#console").append("\n" + mult + "점을 잃었습니다.")
    //coins -= mult;
    losecount += 1;
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function jack() {
    $("#console").append("\n블랙잭 달성! 축하합니다. 이겼습니다!")
    //$("#console").append("\n" + (1.5 * mult) + "점을 획득했습니다.")
    //coins += 1.5 * mult;
    wincount += 1;
    $("#deal").css("display", "inline-flex");
    return 0;
}
function publicAd() {
    if (coins < 0) {
        $("#notice").text("땀 흘려 번 돈이 아름답습니다.");
    }
    return 0;
}
function cardPop() {
    var j, ret;
    j = Math.floor(Math.random() * pcSet.length);
    ret = pcSet[j];
    pcSet.splice(j,1);
    return ret;
}
  }
}
$( plugin_p21 );
/* p21 끝 */

2023년 9월 3일 (일) 19:27 판

function testHook(name) {
	mw.hook(name).add(function() {
		logStack.push([name].concat(arguments));
		console.log.apply(null, [name].concat(arguments));
	});
}

var logStack = [];

testHook('postEdit');
testHook('postEdit.afterRemoval');
testHook('structuredChangeFilters.ui.initialized');
testHook('wikipage.categories');
testHook('wikipage.collapsibleContent');
testHook('wikipage.content');
testHook('wikipage.diff');
testHook('wikipage.editform');
testHook('wikipage.indicators');

/** 플러그인 msgame***************************
* 스톱워치 게임
* 버전 => 0.942
* 작성자 : [[사용자:Riemann|Riemann]] 
* JSON => msgame = {"name":"msgame","descript":"스톱워치 게임","version":"0.942","local":true,"creat":"Riemann","state":"사용자:Riemann/msgame","executable":true}; 
*/ 
function plugin_msgame(){
  if($("[data-name='msgame']").length >= 1){
		  // 이부분에 코드 입력 //
sc = 0
cb = 0

bl = false;
$(document.body).keydown(function() {
  if (bl == false) {
  	bl = true
    startF();
  } else {
    bl = false
    stopF();
  }
});

$("#msgame-start").click(function() {
  bl = true
	startF();
});

$("#msgame-stop").click(function() {
  bl = false
	stopF();
});

function startF() {
  obj = Math.floor(Math.random() * 10) + 5;
  $("#msgame-start").css("display", "none");
  $("#msgame-stop").css("display", "block");
  it = new Date();
  si = setInterval(clockUpdate, 20)
  $("#msgame-console").text(obj + " 초를 세세요.");
}

function stopF() {
  $("#msgame-clockText").css("display", "inline");
  $("#msgame-stop").css("display", "none");
  $("#msgame-start").css("display", "block");
  clearInterval(si);
  ie = new Date();
  ifin = ie - it;
  $("#msgame-clockText").text(toMilliSec(ifin));
  finished(obj, ifin);
}

function clockUpdate() {
  ic = new Date();
  id = ic - it;
  ii = toMilliSec(id);
  $("#msgame-clockText").text(ii);
  if (obj * 1000 - id < 500 * cb && cb > 4 ) {
    $("#msgame-clockText").fadeOut();
  }
}

function toMilliSec(d) {
  return (Math.floor(d / 1000) + "\"" + ("" + d % 1000).padStart(3, "0")).padStart(6, "0");
}

function finished(a, b) {
  ath = a * 1000
  if (ath == b) {
    cbm = Math.floor(Math.pow(800, (1 + cb / 10)))
    $("#msgame-console").text("정확하시군요. " + cbm + " 점 드리겠습니다.");
    sc += cbm
    cb += 1
  } else if (Math.abs(ath - b) < 100) {
    cbm = Math.floor(Math.pow((500 / Math.abs(ath - b)), (1 + cb / 10)))
    $("#msgame-console").text("정확하시군요. " + cbm + " 점 드리겠습니다.");
    sc += cbm
    cb += 1
  } else {
    $("#msgame-console").text("안타깝습니다. 조금 더 노력해 보세요!");
    cb = 0
  }
  $("#msgame-score").text(sc);
  $("#msgame-combo").text(cb);
}
 // 여기까지 코드 입력 //

		
  }

}
$( plugin_msgame );
/* msgame 끝 */

/** 플러그인 p21***************************
* 블랙잭
* 버전 => 0.840a4
* 작성자 : [[사용자:Riemann|Riemann]] 
* JSON => p21 = {"name":"p21","descript":"블랙잭","version":"0.840a4","local":true,"creat":"Riemann","state":"사용자:Riemann/p21","executable":true}; 
*/ 
function plugin_p21(){
  if($("[data-name='p21']").length >= 1){
		 var title = mw.config.get('wgPageName');
if (title.slice( 1, 2 ) == "라") {
    var blind = true;
    var defa = 20;
} else {
    var blind = false;
    var defa = 10;
}
var mult = defa;
$("#multiplier").text(mult);

var coins = 100;
var wincount = 0;
var losecount = 0;
//$("#console").text("스코어: " + coins + "점");
$("#console").text("스코어: " + wincount + "승 " + losecount + "패");
$("#console").append("\n블랙잭에 오신 것을 환영합니다.");

const pcLst = [
0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAD,0xAE,
0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBD,0xBE,
0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCD,0xCE,
0xD1,0xD2,0xD3,0xD4,0xD5,0xD6,0xD7,0xD8,0xD9,0xDA,0xDB,0xDD,0xDE];
const pointData = {a1:1,a2:2,a3:3,a4:4,a5:5,a6:6,a7:7,a8:8,a9:9,aa:10,ab:10,ad:10,ae:10,b1:1,b2:2,b3:3,b4:4,b5:5,b6:6,b7:7,b8:8,b9:9,ba:10,bb:10,bd:10,be:10,c1:1,c2:2,c3:3,c4:4,c5:5,c6:6,c7:7,c8:8,c9:9,ca:10,cb:10,cd:10,ce:10,d1:1,d2:2,d3:3,d4:4,d5:5,d6:6,d7:7,d8:8,d9:9,da:10,db:10,dd:10,de:10};
var pcSet = [];
function hexToChar(x) {
    return String.fromCharCode(0xD83C) +String.fromCharCode(x + 0xDC00);
}
function hexToStr(x) {
    return x.toString(16);
}
var dealerD, guestD;
$("#deal").click(function(){
    //$("#console").text("스코어: " + coins + "점");
    $("#console").text("스코어: " + wincount + "승 " + losecount + "패");
    $("#console").append("\n새 판을 엽니다.");
    $("#deal").css("display", "none");
    $("#dealerDeck").text("");
    $("#guestDeck").text("");
    pcSet = Object.create(pcLst);
    deal();
    return 0;
});
$("#hit").click(function(){
    hit();
    return 0;
});
$("#stand").click(function(){
    stand();
    return 0;
});
$("#surrender").click(function(){
    surrender();
    return 0;
});
$("#plus").click(function(){
    inc();
    return 0;
});
$("#minus").click(function(){
    dec();
    return 0;
});
$("#reset").click(function(){
    reset();
    return 0;
});
function reset() {
    mult = defa;
    $("#multiplier").text(mult);
}

/*
function inc() {
    if (mult < 100) {
        mult += 2;
    } else {
        alert("최대 100 코인까지만 걸 수 있습니다.");
    }
    $("#multiplier").text(mult);
}

function dec() {
    if (mult > 2) {
        mult -= 2;
    } else {
        alert("설마 빚을 판돈으로 거시려고요?");
    }
    $("#multiplier").text(mult);
}
*/

function deal() {
    dealerD = [];
    guestD = [];
    dealerD.push(cardPop());
    guestD.push(cardPop());
    dealerD.push(cardPop());
    guestD.push(cardPop());
    if (blind == true) {
        $("#dealerDeck").text("\u{1F0A0}\u{1F0A0}");
    } else {
        $("#dealerDeck").text(hexToChar(dealerD[0]) + "\u{1F0A0}");
    }
    $("#dealerS").text("?");
    if (blind == true) {
        $("#guestDeck").text("\u{1F0A0}\u{1F0A0}");
    } else {
        $("#guestDeck").text(hexToChar(guestD[0]) + hexToChar(guestD[1]));
    }
    var guestScore = [];
    var score = pointData[hexToStr(guestD[0])] + pointData[hexToStr(guestD[1])];
    $("#guestS").text(score);
    if ((pointData[hexToStr(guestD[0])] == 1 && pointData[hexToStr(guestD[1])] == 10) || (pointData[hexToStr(guestD[0])] == 10 && pointData[hexToStr(guestD[1])] == 1)) {
        $("#guestS").text(21);
        jack();
    } else {
        $("#hit").css("display", "inline-flex");
        $("#stand").css("display", "inline-flex");
        $("#surrender").css("display", "inline-flex");
    }
};
function hit() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    guestD.push(cardPop());
    var guestDeq = "";
    for (i = 0; i < guestD.length; i++) {
        guestDeq += hexToChar(guestD[i]);
    }
    if (blind == true) {
        $("#guestDeck").text("\u{1F0A0}".repeat(guestDeq.length / 2));
    } else {
        $("#guestDeck").text(guestDeq);
    }
    var guestScore = [];
    var score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    $("#guestS").text(score);
    if (score == 21 || (score == 11 && guestScore.includes(1))) {
        $("#console").append("\n21점이므로 자동으로 스탠드를 외쳤습니다.")
        stand(dealerD,guestD);
    } else if (score > 21) {
        bust();
    } else  {
        $("#hit").css("display", "inline-flex");
        $("#stand").css("display", "inline-flex");
    }
    return 0;
}
function stand() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    var dScore = 0;
    var dealerScore = []
    for (i = 0; i < dealerD.length; i++) {
        dealerScore.push(pointData[hexToStr(dealerD[i])]);
        dScore += dealerScore[i];
    }
    while (dScore < 17) {
        dealerD.push(cardPop());
        $("#console").append("\n딜러가 카드를 뽑았습니다.")
        dealerScore = [];
        dScore = 0;
        for (i = 0; i < dealerD.length; i++) {
            dealerScore.push(pointData[hexToStr(dealerD[i])]);
            dScore += dealerScore[i];
            dealerDeq += hexToChar(dealerD[i]);
        }
    }
    var dealerDeq = "";
    for (i = 0; i < dealerD.length; i++) {
            dealerDeq += hexToChar(dealerD[i]);
        }
    $("#dealerS").text(dScore);
    $("#dealerDeck").text(dealerDeq);
    guestScore = [];
    score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    $("#guestS").text(score);
    if (score > 21) {
        bust()
    } else if (dScore > 21) {
        $("#console").append("\n딜러의 버스트.")
        win()
    } else {
        $("#console").append("\n딜러의 스탠드.")
        compare(dealerD,guestD);
    }
    return 0;
}
function compare() {
    var dealerScore = [];
    var dScore = 0;
    for (i = 0; i < dealerD.length; i++) {
        dealerScore.push(pointData[hexToStr(dealerD[i])]);
        dScore += dealerScore[i];
    }
    var guestScore = [];
    var score = 0;
    for (i = 0; i < guestD.length; i++) {
        guestScore.push(pointData[hexToStr(guestD[i])]);
        score += guestScore[i];
    }
    if (dScore < 12 && dealerScore.includes(1)) {
        dScore += 10
    }
    if (score < 12 && guestScore.includes(1)) {
        score += 10
    }
    $("#dealerS").text(dScore);
    $("#guestS").text(score);
    if (dScore > score) {
        lose()
    } else if (dScore == score) {
        push()
    } else {
        win()
    }
    return 0;
}
function win() {
    $("#console").append("\n축하합니다! 이겼습니다.")
    //$("#console").append("\n" + mult + "점을 얻었습니다.")
    //coins += mult;
    wincount += 1;
    $("#deal").css("display", "inline-flex");
    return 0;
}
function lose() {
    $("#console").append("\n졌습니다...")
    //$("#console").append("\n" + mult + "점을 잃었습니다.")
    //coins -= mult;
    losecount += 1;
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function push() {
    $("#console").append("\n비겼습니다.")
    $("#deal").css("display", "inline-flex");
    return 0;
}
function surrender() {
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#surrender").css("display", "none");
    $("#console").append("\n이번 판을 포기하셨습니다 (패배로 처리됩니다).")
    //$("#console").append("\n" + (0.5 * mult) + "점을 잃었습니다.")
    //coins -= 0.5 * mult;
    losecount += 1;
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function bust() {
    $("#console").append("\n버스트! 유감입니다. 졌습니다...")
    //$("#console").append("\n" + mult + "점을 잃었습니다.")
    //coins -= mult;
    losecount += 1;
    $("#hit").css("display", "none");
    $("#stand").css("display", "none");
    $("#deal").css("display", "inline-flex");
    publicAd();
    return 0;
}
function jack() {
    $("#console").append("\n블랙잭 달성! 축하합니다. 이겼습니다!")
    //$("#console").append("\n" + (1.5 * mult) + "점을 획득했습니다.")
    //coins += 1.5 * mult;
    wincount += 1;
    $("#deal").css("display", "inline-flex");
    return 0;
}
function publicAd() {
    if (coins < 0) {
        $("#notice").text("땀 흘려 번 돈이 아름답습니다.");
    }
    return 0;
}
function cardPop() {
    var j, ret;
    j = Math.floor(Math.random() * pcSet.length);
    ret = pcSet[j];
    pcSet.splice(j,1);
    return ret;
}

		
  }

}
$( plugin_p21 );
/* p21 끝 */